# MIT License
#
# Copyright (c) 2022 Rahul Nanwani
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
from typing import Iterable, Tuple
from .dealer import *
from .deck import Deck
from .exceptions import InvalidPlayersData
from .players import *
__all__ = (
"Table",
"Players",
)
Players = Tuple[Player]
def valid_player(player: tuple, cls):
if len(player) == 2:
return Player(player[0], player[1], cls)
else:
raise InvalidPlayersData
[docs]class Table:
"""Create object for this class to initialize a blackjack table
:param players: tuple of player tuples ((name: str, bet: int), )
:param dealer: str: dealer name (default: "Dealer")
:param auto_deal: bool (default: True)
:param suits: tuple of 4 suits (default: ("Hearts", "Diamonds", "Spades", "Clubs"))
:param ranks: tuple of 13 ranks ace to king (default: ("A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K"))
:param deck_count: int number of decks to be used
"""
__slots__ = (
"__players",
"__dealer",
"__deck",
"__auto_deal",
"__index",
)
def __init__(self, players: Iterable, **kwargs):
dealer: str = kwargs.get('dealer_name', "Dealer")
self.__auto_deal: bool = kwargs.get('auto_deal', True)
suits: Iterable = kwargs.get('suits', ("Hearts", "Diamonds", "Spades", "Clubs", ))
ranks: Iterable = kwargs.get('ranks', ("A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K", ))
count: int = kwargs.get('deck_count', len(tuple(players))//5 + 1)
self.__deck = Deck(tuple(suits), tuple(ranks), count=count)
self.__players = tuple(map(lambda player: valid_player(player, self), players))
self.__dealer = Dealer(dealer, self)
self.__index = -1
# dunder methods
def __repr__(self):
return f"<Table dealer: {self.__dealer} players: {len(self.__players)}>"
def __str__(self):
return f"<Table dealer: {self.__dealer} players: {len(self.__players)}>"
def __iter__(self):
"""Iterate through the players on the table"""
self.__index = -1
return self
def __next__(self):
"""Iterate through the players on the table"""
try:
self.__index += 1
return self.__players[self.__index]
except IndexError:
raise StopIteration
def __getitem__(self, index):
"""Player at index"""
return self.__players[index]
def __len__(self):
"""Number of players on the table"""
return len(self.__players)
# properties
@property
def auto_deal(self) -> bool:
"""Table auto deal bool value"""
return self.__auto_deal
@property
def deck(self) -> Deck:
"""Table's Deck class object"""
return self.__deck
@property
def dealer(self) -> Dealer:
"""Table's Dealer class object"""
return self.__dealer
@property
def players(self) -> Players:
"""List of Player class objects for the Table"""
return self.__players